1. This game proves how important sound and music are to games. It's a
solid run and gun platformer but the sonic aspects turn that into a
truly engaging and immersive experience.
2. The soundtrack is by a one man project called Solar Fields from an album called Movements. Buy it!
3.
People are saying this game has puzzle elements. That's dumb. The
puzzles are on the level of "There's rocks in front of this pathway.
Move the rocks." Seriously, people, if you have trouble figuring that
out, just give up. You are going to live w/ your parents forever.
4.
I guess some of the boss type battles require you to figure out how to
beat the boss. This puts it in line w/... every game ever.
5.
Graphically, it is a good match for the music. It is kinda cartoony,
kinda flash style. It is nothing special really but the palate choices
are nice and it looks excellent overall.
6. The levels on the
first half of the game are dirt simple and easy but they seem to start
sprawling kinda randomly towards the middle of the game.
7. Number 7 is no big deal.
8. This does not really play like Metroid
but when you are low on lives and health and just know you are about to finish an area if you can just hang on a little while longer, it sure feels a lot like Metroid.
9.
There is some local fauna in the backgrounds that is not hostile but
sure as hell looks hostile. If I was a less forgiving man, I would find
whoever did this and kill them.
10. I generally don't like
playing platformers w/ mouse and keyboard but I felt this one justified
it pretty well. I just didn't feel chained to it and some of the
functions felt natural to have on the left hand rather than on the right
where they would be w/ a controller.
11. The final boss on this
is super annoying and long. He's hard and hard final bosses are good
but they made him hard by just padding his HP and that is a bummer
because the game ends on a down note for that reason.
12. Oh well.
13. Seriously. Awesome sountrack. Solar Fields. Movements.
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