1. It is curious that Klei Entertainment, best known for things like Don't Starve and Mark of the Ninja, made this. Eets Munchies does not seem like the work of a critically acclaimed developer. You gotta start somewhere, I guess.
2. This is a casual game. I don't mean that as an insult. Sometimes you just want to fiddle w/ some puzzles and burn some downtime. I actually played this because seeing the word "Eets" annoyed the crap out of me and I don't like hiding things in my Steam library until I've at least tried them so I had to pick it up just to get it out of my sight. There's never a bad reason to play games.
3. Gameplay here is kinda like Lemmings-light. Instead of having a parade of self-motivated characters that walk in a straight line until you guide them to their objective, there's just one. It's a rabbit, I think, and it is the titular character.
4. This game won't full screen properly, even w/ black borders on the side. What is this, Soviet Russia?
5. This is done in kind of a hand-drawn Flash style. It works well enough. It is cartoonish w/ an edge of creepiness. Think Angry Birds w/ a tinge of The Nightmare Before Christmas.
6. The music is country-tinged jazz guitar based and is really quite catchy. Something about this sort of music combined w/ some of the gross-out humor used from time to time reminded me of The Ren & Stimpy Show.
7. Eets Munchies main gameplay mechanic is Eets changes moods depending on what munchies it eats. You carefully place hot peppers and hallucinogenic mushrooms about all over the place and if Eets eats all the things in the right order, he wins a birthday cake. There's never a bad reason to eat birthday cake.
8. There are also little structures and usable objects both placed for you and that you can place which you must interact w/ the help Eets on his journey.
9. Just getting through the levels is not all that tough. I don't suspect most people will take more than one decent gaming session to get through it. You can, however, challenge yourself to pick up three optional collectables on each level and that adds a good amount of meat to this game about eating. This tends to require a bit more unorthodox thinking to get through than the fairly straight-forward main puzzles so it's a welcome addition.
10. Sometimes the timing you need gets quite fiddly and tricky. The game acknowledges this and gives you a slow mode to ensure it is taxing your problem solving ability more so than your reflexes. It also gives you a fast mode for the Ronco-style set it and forget it levels.
11. There is a level editor here if you like to make levels. This theoretically provides infinite playability but I do believe most people will be done w/ this w/in a few hours.
12. Number 12 is not that important.
13. As far as puzzle games, this is one. It works. It's functional. It doesn't go into fullscreen right. It's got cute art and decent music. It feels like a PC conversion of a mobile game. You can watch the trailer for this on YouTube and it doesn't really offer many surprises beyond what you see there. If that looks like something you wanna spend a slow evening doing, go for it. Or don't. I'm not gonna tell you what to do.
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