Monday, October 16, 2017

13 Points on Capsized - Alientrap - 2011 [PC]

1. This game proves how important sound and music is to games. It's a solid run and gun platformer but the sonic aspects turn that into a truly engaging and immersive experience.

2. The soundtrack is by a one man project called Solar Fields from an album called Movements. Buy it!

3. People are saying this game has puzzle elements. That's dumb. The puzzles are on the level of "There's rocks in front of this pathway. Move the rocks." Seriously, people, if you have trouble figuring that out, just give up. You are going to live w/ your parents forever.

4. I guess some of the boss type battles require you to figure out how to beat the boss. This puts it in line w/... every game ever.

5. Graphically, it is a good match for the music. It is kinda cartoony, kinda flash style. It is nothing special really but the palate choices are nice and it looks excellent overall.

6. The levels on the first half of the game are dirt simple and easy but the seem to start sprawling kinda randomly towards the middle of the game.

7. Number 7 is no big deal.

8. This does not really play like Metroid but when you are low on lives and health and just know you are about to beat a level if you can just hang on, it sure feels a lot like Metroid.

9. There is some local fauna in the backgrounds that is not hostile but sure as hell looks hostile. If I was a less forgiving man, I would find whoever did this and kill them.

10. I generally don't like playing platformers w/ mouse and keyboard but I felt this one justified it pretty well. I just didn't feel chained to it and some of the functions felt natural to have on the left hand rather than on the right where they would be w/ a controller.

11. The final boss on this is super annoying and long. He's hard and hard final bosses are good but they made him hard by just padding his HP and that is a bummer because the game ends on a down note for that reason.

12. Oh well.

13. Seriously. Awesome soundtrack. Solar Fields. Movements.

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