1. This is a platformer that's in the same vein as a lot of
walking-sim/"relaxing"-type games. It's pretty good. I'm going to say I like this one just to prove I don't hate all these kinds
of games.
2. I think the main difference between Refunct
and a million of these games is this doesn't overstay it's welcome. It
is like, hey, this is a game where you hop about and listen to emotional
and epic sounding electronic music, you got me? Good. It doesn't make
you play for two or three hours to get that point across.
3. My
biggest complaint is you are plopped right in there w/o any explanation
of the controls, which are non-standard--at least on a controller. Who
puts jump as the right bumper? I mean, really.
4. I feel like this game asks a very important question: Like, what are we even platforming for, man?
5. *spoilers* We platform because we love it. Get on it.
6.
Oh, going back to number 3, once you check the controller mapping in
the game options, the jump button is labeled jump/climb or some such but
you can't actually climb. I am not sure why they did that but I am
seething w/ anger about it.
7. Seething.
8. The amount of
time it took me to play this was approximately one beer. I had to pee
in the middle and grabbed another beer while I was up but didn't open it
until after the game was over. Use this information how you will.
9. You can't fail at this game. You can only fail at life. Take a moment to let that sink in.
10. It is extremely hard to not call this game extremely easy. Hard enough that I won't bother. This game is extremely easy.
11.
Ok, there are a few things that will take you more than one try but
nothing that is going to take you more than a minute or two to get past
really. You never die and no part of the small game world takes any
considerable time to get to.
12. I put the graphical settings of
this all the way up to 4K ultra super mega and it ran well on my 1060 w/
just a couple stutters. I am not sure it looked any better than on the
default, rather low resolution settings though. This is more about style
than pixel/poly/frame pushing by a country smile.
13. The more I
think about this game, the more I like it. Just dig in and hop on some
platforms for no good reason. Listen to music that sounds like you are
just starting to feel better after a tough divorce.
Subscribe to:
Post Comments (Atom)
13 Points on Kentucky Route Zero - Cardboard Computer - 2013 [PC]
1. I've got to say there's a lot to unpack with Kentucky Route Zero . It is both emotionally poignant and thoughtfully experimental ...
-
1. It is apparently impossible to write about Sword of Mana w/o mentioning it's a remake of the Game Boy non-classic Final Fantasy Adve...
-
1. Let's just get this out of the way: I am a rather dedicated handheld person when it comes to consoles. I have never played the home c...
-
1. A Dark Room is not actually the rudimentary idle clicker game it initially seems to be. 2. You could be forgiven for thinking that tho...
No comments:
Post a Comment