Tuesday, August 21, 2018

13 Points on Borderlands - Gearbox Software - 2009 [PC]

1. If you like Diablo and also enjoy the mass murder of human beings from a first person perspective, this game is for you.

2. It is impossible to overstate how cool the art style is on this. The sort of not-quite-cel-shaded look is often remarked upon but it bears repeating just how instrumental this is in creating the overall vibe Borderlands is going for.

3. The overall vibe Borderlands is going for is kind of a pulpy spaghetti western thing only set in outer-space w/ a million murderous psychopaths running loose. No big deal.

4. I had numerous technical problems running this on an AMD card in Windows 10. It crashed every ten minutes or so on my R9-based system--though it looked amazing for those ten minutes, running smoothly in QHD w/ most settings turned up to max. Ultimately it ran just fine on a budget laptop w/ AMD R6 (whatever that is) integrated graphics w/ all the settings turned down in 720p. The thing is even w/ those diminished stats, it still looked awesome. This is the power of good art. See number 2.

5. I had to go into .ini files to fix screen tears on both PCs. Come on, people! How hard is it to put VSync options in the damn game menu.

6. This game has no plot. I mean, it does, technically but it can be summed up as follows: you are looking for a thing for some reason and you just do everything anyone tells you to and eventually you *spoilers* succeed in finding that thing.

7. Despite not really having a plot, I think Gearbox did a decent job w/ universe building. There are an array of inter-planetary mega corporations pulling strings and you get the feeling there is a lot more going on beneath the surface beyond what is revealed to you. The set and setting here are good but they are not used to their fullest potential.

8. The only song that struck me as being terribly good in this whole thing was the music that rolls during the end credits. That song is called "No Heaven" by DJ Champion and it's a good time. I thought the score was competent and set the mood reasonably well but it is not the kind of thing that sticks w/ you after you've finished playing the game.

9. The sound design was borderline excellent. I loved the gun sound effects. I felt like directional sounds of approaching enemies could have been done better though. More than once while I was playing w/ headphones, I had to check if I had the ears reversed because I kept turning the wrong way to find enemies based on sound.

10. I played this w/ a controller because playing it w/ mouse and keyboard just made me feel like a huge nerd. It's a console game at heart--not that there's anything wrong w/ that.

11. The planet you are on seems to have been used for some failed mining venture. I think they would have been better off just selling all the ammunition that constantly regenerates everywhere forever all over the planet. I played nearly thirty-five hours and worried about ammo exactly twice the whole time playing.

12. I played through just once in single player. I guess a lot of people think this game is more fun when you have a bunch of people online w/ you exercising their inalienable right to use an alt-right vocabulary (but only when their faces are well out of your punching range).

13. This is the first game in the series and shows great potential. It could definitely use a little polish in terms of the menu and map systems and, especially, could deal w/ a better developed plot. This said, this is not necessarily the kind of game you buy because you want to be diving in menus or watching cut scenes. If you are looking for a good time and want to kill some virtual people, you are ultimately going to have to look to later games in this series if you expect to find anything better.

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13 Points on Kentucky Route Zero - Cardboard Computer - 2013 [PC]

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